2 #include <samchon/API.hpp> 4 #include <samchon/protocol/IProtocol.hpp> 7 #include <samchon/protocol/service/ServiceKeeper.hpp> 12 #define KEEP_SERVICE_ALIVE auto &ucPair = __keepAlive(); 56 virtual auto REQUIRE_AUTHORITY()
const ->
int = NULL;
81 auto getClient() const->
Client*;
92 virtual
void sendData(
std::shared_ptr<
Invoke>);
Client * client
Client object Service is belonged to.
A network boundary with the client in an User.
An interface of Invoke message chain.
Standard message of network I/O.
A keeper blocking destrunction of User and Client.
std::string name
A name represents a Service.
Top level namespace of products built from samchon.